Joe Farina wrote:Ok, got it. Plane wave + spherical wave.
Hi,
yes, plane wave is a special case of a spherical wave where the radius of curvature = infinity. Actually, if your collimation is not perfect (which is usually the case), you get slightly converging or slightly diverging spherical waves; their radii of curvature are high and differ in the sign.
I think problem of your original setup is that there are too many unwanted interference patterns - from front/back surfaces of the lenses and from front/back surfaces of the flat beam splitter. That is why it is the best to use just pinhole to produce a spherical wave. The setup must be also very precise - if the beams leaving the beam splitter are not perfectly parallel, the center of the circular fringes moves quickly off and it is hard to find it.
Petr